About Samara-Jade

Jade is a woman of many hats, but her best hat is narrative design.

She has worked on award-worthy games such as Project: Omega and A Conversation as lead designer and writer. Currently, she hops between contract work for groups such as Goblin Hammer Games and Cubicle 7 while working on her own projects.

Samara-Jade Sendek is a narrative designer and writer based out of Melbourne, Australia.

She has worked on award-winning games such as Project: Omega and A Conversation as creative director and writer. She has worked on many RPGs and narrative-driven games for companies such as Goblin Hammer Games, Drop Bear Bytes and Cubicle 7 while working on her own projects.

Outside of games, Jade’s background includes:

  • Quality Assurance
  • Miniature Painter
  • Historical European Martial Arts
  • Storm Weather Photography
  • Twitch Streamer
  • Ex-MMA Fighter
  • Kombucha and Liquor Brewer
  • Amateur Anthropology
  • Market Vendor