Game Dunk: MCU and Tabletop

Ram-raiding the tools of empire for indie use? Why not?! Featured here is 30-minute lecture on how to adapt the MCU for multiple-GM campaigns in your tabletop sessions. (Full transcript, after introductions:) I’ll open with a hot-take across the bow: the Marvel Cinematic Universe has been a gift to multi-GM tabletop roleplay. Not literally: … Continue reading Game Dunk: MCU and Tabletop

Junkee Articles: Mob Interviews and Narrative Design 101

At the start of 2022, I submitted a number of pitches to Junkee with the intention of getting Indigenous Australians into games development. I started with interviews to get showcase people in different roles, and followed up with explaining what a narrative designer does. and , respectively.

Hard at Work

Forgive the lack of activity between posts, but here is what is happening behind the scenes! The One Ring, a new heirloom of my kingdom, has been a wonderful project to work on. I've been attached as part of the Starter Set, and working hard with an absolutely stunning team! Best played with friends: follow … Continue reading Hard at Work